Final Fantasy 7 remake : All things you should know.
BY Aron Devis August 18 2017
Final Fantasy 7 was first released in 1997 and immediately gained its place as one of the best JRPG titles around and changed the gaming landscape helping millions of gamers discover a genre they’d never before considered.
Understandably, then, Square Enix is releasing a remake after two decades. Though it is still taking its sweet time about it, It was something the fans genuinely craved for. When Final Fantasy 7 was announced as being in the works at E3 2015, the news was received warmly, to say the least.
Below you can enjoy the largely cinematic trailer that was released on its announcement at E3 2015;
And a further trailer featuring the gameplay was revealed at PSX in 2015:
Development and Release Date
Though, after two years in development, we’re still not entirely sure when we’ll see the Final Fantasy 7 Remake released because of its rough release path. It has had something of a troubled development. And it is possible for the game to be having more that one release date because as for what was confirmed by Square Enrix, the game will be told episodically.
The game has been in the works since 2014 and has had few significant official updates since E3 2015. During this time the development of the game has shifted from external partner CyberConnect 2 and is moving in-house at Square Enrix in a desire to control quality as well as keeping the schedule stable. Things like this can cause huge delays in the game’s progress.
In a recent interview with Famitsu the game’s director Tetsuya Nomura said that some parts of Final Fantasy 7 such as cutscenes are further along in development than Kingdom Hearts 3. Considering that it now has a confirmed release year of 2018 we’re hoping that this game will be released before 2019.
The thing that we surely know is that the game will be available first for PlayStation 4 playersas promised at its E3 reveal. It doesn’t mean that it won’t be available for Xbox One and PC, it will come to Xbox One and PC eventually but there was no indication as to how long the agreed exclusivity period would be.
News and Features
It’s reformed, not a one-to-one remake
The Final Fantasy 7 remake will follow the original game’s narrative and feature the same iconic characters and locations that the fans love.
According to director Tetsuya Nomura, it won’t be a completely direct recreation of the original Final Fantasy VII with better graphics. And he also said that he wants the remake to “apply to the current era” and “the current generation of players.” He added that he doesn’t “want to change it so much that it’s unrecognizable” but it has to be offering something “fresh and new.” Considering the amount of fan love it has, there’s a lot of pressure on Square Enix to not stray too far from the original source material.
Changes will be naturally made to the game both in terms of gameplay, mechanics and perhaps even to some elements of the story in order for it to accommodate the modern consoles and gamers.
A significant way of how the remake is going to differ from the original game is that its story will be told episodically. According to series producer Yoshinori Kitase the reasoning behind this decision is that “a proper HD remake” just wouldn’t fit into one installment and maintain the “same feeling of density of the original.”
And he also said that they would have to cut various parts and create a condensed version of the game if they were to try to fit everything from the original into one remake installment, which none of us would have wanted.
He also explained a little more about their design decisions, so that we can appreciate the size of this project and what they have planned for this remake. In order to deliver surprises to their fans, they will be going beyond the scale and depth of the world, narrative, and gameplay from the original to deliver something that feels familiar yet new.
We still don’t know how many episodes there will be or how they’ll be structured in relation to the original story. But what we know is each episode will apparently be its “own unique experience”
No more turn-based battles
Another thing that’s changing from the original game is that it will be moving away from turn-based battles. In an interview with Famitsu, though he didn’t go into much more detail with regards to the game’s combat system, Nomura said that battles in the remake will be “action-based” rather than command-based. But it’s widely expected that we’re going to see a formula more similar to Kingdom Hearts.
This would mean that there will be a more active and seamless style of battling involving party members whom the player will be able to switch between.
Though the loss of turn-based combat will be mourned, a move towards a system like Kingdom Hearts will be more accessible to new players.
What are your thoughts on Final Fantasy 7 Remake?
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